Experience:

Character Animator
Hydraulx, Santa Monica, CA 2009
Animated characters, creatures, visual effects and cameras in Maya
for feature films X-Men Origins :Wolverine, Fast & Furious 4 and 2012.

Pre-Viz Artist
Halon Entertainment, Santa Monica, CA 2008
Animated characters, camera moves, designed layout,
modeled and textured sets in Maya for Gulliver’s Travels

Character Animator / Motion Builder Artist
Technicolor Interactive, Burbank, CA 2008
Created Character, facial and lip-synch animation in Maya,
3D Studio Max and XSI for AAA title video game Cinematics
∙Designed layout and edited motion capture data in MotionBuilder
∙Trained and supervised other animators

Character Animator / Motion Builder Artist
Midway Game Studios, Moorpark, CA 2008
Animated a wide range of characters In MotionBuilder as well as
creating facial animation and lipsync in 3D Studio Max for Cinematics

Character Animator / Character Rigger
Tigar Hare Studios, Sherman Oaks, CA 2007
∙Animated and rigged wide range of character types as well as cleaning and
implementing motion capture data in 3D Studio Max for Stargate Worlds MMORPG  

Character Animator / Character Rigger
Two Headed Monster, Los Angeles, CA 2007
∙Animated and Rigged several high poly characters in 3D Studio
max 9 for PS3 game Heavenly Sword advertisement

Character Animator / Character TD / 3D Artist
11:11 MediaWorks, Van Nuys,CA 2005 - 2007
∙Rigged, Animated, Tracked and Composited a wide range of creatures, characters,
props, particle effects, cameras and objects for feature films such as:
I Know Who
Killed Me, Van Wilder 2, Night Skies, Return to House on Haunted Hill, Stinger
and
many more feature films

Cinematic Animator
Factor 5, San Rafael, CA 2007
∙Animated creatures, characters, cameras, objects and
designed Layout in Maya 7 forthe AAA PS3 title Lair        
∙Trained and supervised other animators

Animator / 3D Artist / Motion Graphics Artist
Mantra Entertainment, Santa Monica, CA 2006
∙Designed and Animated 3D elements in Maya 7 for national advertising campaign
∙Motion Tracked and Composited the 3D animation and other 2D graphics with After
Effects

Animator / 3D Artist
Fission Digital, Palo Alto, CA 2003-2005
∙Modeled, Lit, Textured and Animated with Maya, then Edited with After
Effects various
realistic simulations such as DNA Fission and Ion Implantation

EDUCATION:
Cogswell Polytechnical College,Sunnyvale, CA 2002-2005
BFA Computer-Video Imaging (Character Animation)
Central New Mexico Community College, Albuquerque, NM 1998-2001
AAS Computer Technology (Computer Animation)

SKILLS:
∙Character Animation, Character Rigging, Creature Animation, Facial Animation, Lip-sync,
Modeling, Pre-Viz, Layout, Hand Tracking, Photo Real Lighting and Rendering, Particle
Simulation, Sculpture, Illustration, Graphic Design, Video Editing, Motion Graphics, Mel Scripting

SOFTWARE:
∙Maya, Motion Builder, 3D Studio Max: Character Studio, Lightwave, Cinema 4D, XSI, Perforce,
Flash, Final Cut Pro, Commotion, Adobe Photoshop, Illustrator, Premiere and After-Effects

REFERENCES:
Available Upon Request